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Already on 60 episodes across 36 shows — and counting.
Most recently spotted today on “The Game - A Football Podcast”.
Send us Fan Mail Victoria's back with the third installment of Pick 6; this segment is officially a permanent fixture on The Game. Offseason doesn't mean quiet: this week delivered a locker-room bombshell, a franchise-record payday, a gut-punch health reveal, and a felony arrest, all in the same seven days. Rate, review, and share. If The Game has a permanent spot in your rotation, a five-star rating (and a comment, if you're feeling bold) on Spotify or Apple Podcasts goes a long way. Not into public reviews? Send this episode to a friend who'd love the...
In this week’s episode we discuss the 3 major benefits of having a to-do list and the 3 major disadvantages of trying to wing it without a to do list . A simple to-do list will help you gain clarity, stay focused, reduce stress, and build consistency over time. On the other hand, approaching each day without a to do list will lead to distractions, missed opportunities & unnecessary challenges If you’re a beginner entrepreneur or someone looking to become more intentional with your time, this episode will give you practical steps to help you stay organized and s...
Star Fox voor de Nintendo Switch 2 houdt het midden tussen een remaster en remake van Lylat Wars, internationaal bekend als Star Fox 64. Wat deze qua presentatie volledig vernieuwde, maar qua gameplay grotendeels hetzelfde nieuwe versie anno 2026 vork bijzonders doet, hoor je van Joe van Burik in gesprek met Donner Bakker en Jochem Visser in deze Mini-Game-aflevering van All in the Game. Star Fox is nu te spelen op de Nintendo Switch 2. Vragen? Mail ons! Op allinthegame@bnr.nl Over All in the Game All in the Game is de podcast over games...
Send us Fan Mail Frequency healing technology is helping bees survive a global population collapse — and it could do the same for your body. In this episode of The Game Changer Podcast, Michelle Dutro sits down with Brent Knudsen and Jake Cunningham, the co-founding duo behind 4RBees — a global mission merging quantum frequency technology with one of the most urgent environmental causes of our time: saving the bees. Brent walks through his unlikely path from selling one of Canada's largest payment processing platforms to Goldman Sachs, to discovering sacred geometry, to building the technology behind the...
In this episode, Mark discusses another week of not great news in the games industry. The live recording of this show takes place Sundays at 9 pm on our Twitch Channel and the replay will be live on YouTube on Monday. The video version has some extra content not heard in the podcast and you can interact with Mark. Please go to our YouTube Page (https://www.youtube.com/@thegamevaultpodcast6646) to see the playlist for Mark's 007: First Light and Tom's Final Fantasy X playthroughs. If you need Retro Gaming hardware and accessories please check...
The case share their thoughts about feelings about episode 8.
Für die neueste Folge unseres Videopodcasts „Welcome to History: Back in the Game!“ hat unser Host Basti Doreth nach Trier aufgebrochen und hat dort mit seinem Weggefährten Maik Zirbes in Erinnerungen geschwelgt. Herausgekommen sind einige Geschichten, die ihr garantiert so noch nicht gehört habt!
In this week's episode of The Game Informer Show podcast, special guest Patrick Susmilch joins the crew to discuss the remake of Star Fox 64, Steam Next Fest demos like Penguin Colony and Duskfade, Charles' review of The Adventures of Elliot, Dark Scrolls (no, that's not a typo), Saros, and more. Susmilch performed on Last Comic Standing (you'll never guess which famous comedian liked his set), but is undeniably best known for his appearance here at Game Informer in 2014, where he discussed making terrible XNA games for Xbox with his friends. He also developed a narrative game about performing b...
Welcome to a new episode of The Game Dev Blueprint! With the highly anticipated release of Grand Theft Auto VI expected later this year, we're diving into one of the most fascinating topics in game development: How open world games are actually built. Massive cities, believable NPCs, dynamic traffic, immersive environments, and endless exploration may seem magical from a player's perspective—but behind the scenes, developers rely on clever systems, optimization techniques, and design tricks to create the illusion of a living world. In this episode, you'll learn: What makes an open wo...
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