Guest appearances

Richard GarfieldEvery podcast appearance, updated as new ones drop

mathematician

Episodes
19
Shows
16
Hours
~17

Tracked from 2 May 2018 to 24 Mar 2026

Recent guest appearances

Show 19 episodes
  • #85 ft. Richard Garfield, Making a Netrunner

    Look, I don't make the rules. Scoop that peanut butter and plop it in your medium roast. No, don't eat the peanuts with a spoon! Gross. Grab yourself one of those boba straws and slurp it up! 1:31 - Intro: Richard Garfield Characteristics of Games (2012, George Skaff Elias & Richard Garfield & K. Robert Gutschera, MIT Press) https://mitpress.mit.edu/9780262542692/characteristics-of-games 9:56 - We Have to Know! Games we played: 23:58 - Innovation (2010, Carl Chudyk, Asmadi) Topic: 35:54 - Making a Netrunner Where to find Richard: https://boardgamegeek.com/boardgamedesigner/14/richard-garfield Songs: ROT by Bone Haus https://bonehaus.bandcamp.com/album/in-mourning Patreon https://www.patreon.com/c/ShelfStableCast All our socials https://linktr.ee/shelfstablecast

  • "They fall behind and are slowly crushed" - Board Games and Economics with Richard Garfield

    Playing board games and spending too much money are time-honored Christmas traditions, so to mark the festive season, Tim is joined by the creator of Magic: The Gathering - Richard Garfield - for a special Q&A about economics and game design. How should you go about building the perfect game? Why did the Magic trading card market crash? Why do so many people hate Monopoly? Plus, Richard has a bone to pick with Tim about a previous episode of Cautionary Questions. See omnystudio.com/listener for privacy information.

  • Vanguard Exiles: Making an Australian-Developed Card Game with Richard Garfield's Team
    Bargain Bin Gaymers

    In this episode of the Bargain Bing Gaymers podcast, hosts Mitch and Davey welcome Seth, the community manager for Vanguard Exiles, a game designed by Richard Garfield. The conversation offers a behind-the-scenes look at the Australian-developed game, detailing its unique elements and the team's collaborative spirit. Early Access Steam Store Page : https://store.steampowered.com/app/2745490/Vanguard_Exiles/ Demo Steam Store Page : https://store.steampowered.com/app/2910840/Vanguard_Exiles_Demo/ Vanguard Exiles Website: https://vanuard-exiles.com Join our Discord: https://discord.gg/fqC2FeHSUr Support the network on Patreon: https://www.patreon.com/bqn BQN Podcasts are made possible by the generous contributions of listeners like you. We extend our heartfelt gratitude to our Patreon patrons, whose support has been instrumental in producing the network! Mei M MischiefCait G. Haukur Guðmundsson Joe Saporito Martin Marigomen Jax Daniel Evans Lars Di Scenza Samuel Johnson Jenediah Ryan Damon William J. Jackson Jonathan Snow Jerry Antimano Be Tellarite, Not TellaWrong Shalimar Luis Steven Susan L. DeClerck David Jason Anderson Matt Harker David Willett Carl Wonders Vera B Tim Cooper Peter Hong Tom Van Scotter Jim McMahon Justin Oser Thad Hait Christina De Clerck-Szilagyi Joe Mignone

  • Magic as Richard Garfield Intended, ft. Richard Garfield, Ph.D.
    The Dive Down

    The doctor is in. For a very special episode 300, The Dive Down sits down with THE Richard Garfield, inventor of Magic: The Gathering and great-great-grandson of President James A. Garfield. What is Magic as Garfield intended? We finally have the answer. Become a citizen of The Dive Down Nation!: http://www.patreon.com/thedivedown Show the world that you're a proud citizen of The Dive Down Nation with some merch from the store: https://www.thedivedown.com/store Upgrade your gameplay and your gameday with Heavy Play accessories. Use code THEDIVEDOWN2024 for 10% off your first order at https://www.heavyplay.com Get 10% off your first 2 months of ManaTraders! https://www.manatraders.com/?medium=thedivedown and use coupon code THEDIVEDOWNTEN And now receive 8% off your order of paper cards from Nerd Rage Gaming with code DIVE8 at https://www.nerdragegaming.com/ Timestamps: 1:25 - Richard Garfield does not need to hear about Heavy Play 2:43 - This week's episode - somehow this is 300 5:56 - The Dive Down begins: Our interview with Richard Garfield 43:56 - What is Magic as Garfield intended? 46:10 - Richard on other games Our opening music is Nowhere - You Never Knew , and our closing music is Space Blood - Goro? Is That Your Christian Name? email us: thedivedown@gmail.com twitter: https://twitter.com/thedivedown Support The Dive Down

  • The Joy of Gaming with Richard Garfield
    Lucky Paper Radio

    Andy and Anthony are joined by Richard Garfield, legendary game designer and the creator of Magic: the Gathering . Richard talks about how he got interested in modifying and tweaking games, his concept that players can be loosely understood as either ‘honers’ or ‘innovators’, and why some games with great mechanics have no soul as a result of overdevelopment. Andy and Anthony also take advantage of this opportunity to ask Richard about his relationship to Cube, getting insight into how he designs his own and what he values about the format. They cover all the most salient Cube topics, including handling feedback from players, how to approach power level outliers, and how to manage complexity. ⁠View all cards mentioned in the episode →⁠ Timestamps 0:00 - Introduction 1:49 - Welcoming Richard Garfield to the show 3:31 - How Richard got started modifying games 11:12 - How do you know when a game has gotten too complex? 17:37 - Honers vs. Innovators 22:48 - Richard’s relationship to Cube 28:46 - On “Overdeveloped” Games 31:22 - The virtues of a wider power level band 43:09 - How to process feedback from players 46:58 - Is getting into nature an important part of Richard’s creative process 49:15 - The role of visual and narrative elements in games 55:00 - Designing a meta vs designing a game 58:10 - Richard’s current favorite games 1:02:56 - Richard’s game design book recommendations Discussed in this episode: MH3 Community Review Survey and the Commander Set Survey Episode 202: Reading Series — The Creator of ‘Magic the Gathering’ Knows Exactly Where it All Went Wrong Stratego Dungeons and Dragons Algomancy The Encyclopedia of Chess Variations Balatro Founders of Reyvik Finkel vs. Garfield Deckmasters Garfield vs. Finkel Product Slay the Spire Spectromancer Munchkin Innovation , by Carl Chudyk Quadradius Gamut of Games , by Sid Sackson New Rules for Classic Games , by R. Wayne Schmittberger Check us out on Twitch and YouTube for paper Cube gameplay. You can find the hosts’ Cubes on Cub

  • 36. Richard Garfield Interview: Variance as a Design Choice [Epilogue]

    Sike! One more, nerds. Richard Garfield's back. We chat about the role variance plays in his game design. It's cool. Read more on Richard's latest in-progress video game, Chaos Agents : https://venturebeat.com/games/populariums-chaos-agents-game-gets-pre-alpha-playtest/ ★ Support this podcast on Patreon ★

  • Episode 281 – Special guest Richard Garfield

    Jules, Joe and Buffsquatch welcome a special guest to the BBQ, Richard Garfield. Probably best known for creating a little card game called Magic: The Gathering, Richard shares with the crew a bit about his history in the hobby of gaming, his views and methods for designing games, and even a little look into a project he has in development. We also get some sizzling reviews of Rumble Nation and Courtisans We also recap last week's Question of the Pod: What’s on your Board Game bucket list to experience or play? Thanks to everyone who contributed and shared their experiences with us on Discord and the Facebook Community. And as always, we Swear an Oath. Question of the Pod: Why is gaming important to you? Sizzling Games: Sleeping Gods: Rumble Nation (01:04:30), Courtisans (01:19:12) Check out our Eventbrite page for all of our upcoming Game Days: https://www.eventbrite.com.au/o/board-game-bbq-32833304483 **PLAY CON** https://play-con.com/ Facebook Event - https://www.facebook.com/events/560221262951198 Facebook Page - https://www.facebook.com/profile.php?id=100089725563211 **SPONSORS** Our podcast is proudly sponsored by Advent Games. Advent Games ( http://www.adventgames.com.au/ ) are an Australian online board game store based in Sydney, NSW. Their core values are integrity, customer satisfaction, and providing a wide range of products including those hard-to-find board games. **PATREON** Yes, that's right. We have a Patreon. By becoming a Patreon member you will receive exclusive content, have access to a members only section of our discord where you can contribute to the content of the show, and much more. Your Patreon support will also allow us to expand the podcast and deliver some exciting upcoming projects that we have planned for 2022. Our team at the Board Game BBQ Podcast love what we do and will continue to deliver the same shenanigans that you have come to expect from us, and we are already incredibly grateful and humbled by all of your support. Being a member of the Patreon is by no means an obligation and please do not support the Patreon if it will it cause you financial hardship in any way. But if you would like to support us from as little as USD$5 a month please click the link and head to the Patreon page. Thanks again for all of your continued support. We work hard to create a welcoming and inclusive community and you are all awesome. See you at the BBQ!! Patreon link: https://www.patreon.com/BoardGameBBQ **SOCIALS** Support the podcast and join the community! https://linktr.ee/BoardGameBBQ

  • Finding the Right Mixture of Luck and Skill with Richard Garfield

    In this BGDL rewind from May of 2018, I chat with Richard Garfield about finding the right balance of luck vs skill when designing a game. The post Finding the Right Mixture of Luck and Skill with Richard Garfield appeared first on Board Game Design Lab .

  • SolForge Fusion, digital to tabletop to digital (guests: Richard Garfield/Justin Gary)
    Going Analog Show

    Ten years ago, your Going Analog hosts Christina and Shoe were obsessed with the digital collectible card game SolForge . Sadly, the daily (and nightly) sessions of lane-based combat mixed with a revolutionary upgradable-card system went away when the game eventually sunsetted (solsetted?). But, Richard Garfield ( Magic: The Gathering , Android Netrunner ) and Justin Gary ( Ascension , Shards of Infinity ) knew their co-design still had some...ahem, magic to it, so they revived it via Kickstarter as a tabletop experience, SolForge Fusion . Now SolForge is full-circling its career by returning to its original format. This time, however, the new digital game will work with its physical counterpart on a truly ambitious new platform. We chat with Richard and Justin about SolForge and SolForge Fusion 's interesting journey, with its ups and downs and ups again -- and what fans can expect from the franchise moving forward. Timeline: 3:32 - Going Analog's game pick: Critter Kitchen. 6:36 - Richard & Justin's pick: Dominion. 13:01 - Richard & Justin & Going Analog's combo topic: SolForge 's journey from digital to physical and back to digital. Learn more about your ad choices. Visit megaphone.fm/adchoices

  • 095 – Designer Diary for Mindbug Beyond with Richard Garfield, Christian Kudahl & Skaff Elias
    Nerdlab

    In this episode, I discuss with Richard Garfield, Skaff Elias and Christian Kudahl about the design process of Mindbug Beyond. Support our Current Kickstarter Campaign for Mindbug Beyond: Mindbug Beyond Kickstarter Campaign

  • An Interview with Richard Garfield (Creator of "Magic: The Gathering")

    Jason interviews Richard Garfield, creator of Magic: The Gathering and the upcoming game Creature Feature.

  • #891: Tempest with Richard Garfield

    I sit down with Richard Garfield to talk about the design of Tempest.

  • #810: Arabian Nights with Richard Garfield, Part 2

    This is part two of a two-part podcast where I interview Richard Garfield about the design of Arabian Nights, Magic's very first expansion.

  • #809: Arabian Nights with Richard Garfield, Part 1

    This is part one of a two-part podcast where I interview Richard Garfield about the design of Arabian Nights, Magic's very first expansion.

  • 63. KeyForge with Richard Garfield

    Call of Discovery completed its run. Now you can find Zach on the strategy podcast KeyForge Public Radio , which helps create more informed KeyForge players. Search for it on the platform you're on, or visit www.keyforgepublicradio.com . Ed and Zach interview Richard Garfield, the creator of KeyForge.

  • BJGN 04-27-20 - Half Truth with Richard Garfield

    The gang talks to legendary game designer Richard Garfield (Magic: the Gathering, King of Tokyo) about his party game collaboration with Ken Jennings, Half Truth; and we get the Geek Sheet with Vicky B! See omnystudio.com/policies/listener for privacy information. To learn more about listener data and our privacy practices visit: https://www.audacyinc.com/privacy-policy Learn more about your ad choices. Visit https://podcastchoices.com/adchoices

  • Keyforge with Richard Garfield

    The creator of Magic: the Gathering, Netrunner, King of Tokyo, and so much of the modern gaming culture we love joins us to talk about finding cohesion in the beautiful randomness of his latest design: the world's first Unique Deck Game, Keyforge. Things we mentioned in the interview: Keyforge ! The Art of Warcast: A Keyforge Special Richard Garfield - Game Boy Geek interview Richard Garfield on Luck vs. Skill Characteristics of Games Rest of the show: Blindfolded Final Fantasy IX menu Everspace Noita Mutant Year Zero How I Built This podcast Dev Game Club podcast Reply All podcast In 2019, We Need to Learn How to Break a Perpetually Tied Game

  • Games & Game Design with Richard Garfield

    Investing may be the best game, but it's not the only game! Today we speak with game designer Richard Garfield about his genre-sparking innovations. Then David gives you his top 4 game recommendations for your family tabletop. Ok, more like 10. He can't hold back! Thanks to Grammarly for supporting the show. For 20% off a Grammarly premium account, go to Grammarly.com/fool . Learn more about your ad choices. Visit megaphone.fm/adchoices

  • Luck vs Skill with Richard Garfield

    Richard Garfield , designer of Magic: The Gathering and a ton of other great games , discusses how to use luck and skill effectively in game design . Richard belongs on the game design Mount Rushmore and has awesome insight and advice. The post Luck vs Skill with Richard Garfield appeared first on Board Game Design Lab .

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GuestVine has tracked 19 guest episodes from Richard Garfield across 16 shows — about 17 hours of listening, going back to May 2018. Every episode links straight to the original publisher's audio.

Richard Garfield shows up most often on Magic: The Gathering Drive to Work Podcast (3 episodes), with visits to Podcast Archives - Board Game Design Lab and Shelf Stable: A Board Game Podcast.

Most recent: “#85 ft. Richard Garfield, Making a Netrunner” on Shelf Stable: A Board Game Podcast, 24 Mar 2026.

Podcasts Richard Garfield has appeared on

The shows with the most detected Richard Garfield guest appearances.

Appearance timeline

How often Richard Garfield has guested over time — by quarter, from tracked appearances.

Q2 '18Q1 '26

Richard Garfield has appeared on 19 recent podcast episodes across 16 different shows. GuestVine keeps this list complete and up to date — new appearances are added automatically and delivered to the podcast player you already use.

Frequently asked

What podcasts has Richard Garfield been on?
Richard Garfield has appeared on 19 recent podcast episodes across 16 shows, including Magic: The Gathering Drive to Work Podcast, Podcast Archives - Board Game Design Lab, Shelf Stable: A Board Game Podcast.
What is Richard Garfield's latest podcast appearance?
The latest detected appearance is “#85 ft. Richard Garfield, Making a Netrunner on Shelf Stable: A Board Game Podcast, published 24 Mar 2026.
How many hours of Richard Garfield podcast interviews are there?
GuestVine has tracked about 17 hours of Richard Garfield guest appearances across 19 episodes, going back to 2 May 2018.
How does GuestVine keep this list updated?
GuestVine tracks delivered guest appearances, excludes own-show episodes where possible, and links back to the original publisher audio. New appearances are added automatically as they are detected.
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