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Guest appearances
Max HaivenEvery podcast appearance, updated as new ones drop
university teacher, sociologist, scholar of English, composer, performing artist, art historian
- Episodes
- 14
- Shows
- 12
- Hours
- ~8
Tracked from 1 Feb 2018 to 28 Sept 2026
Recent guest appearances
Show 14 episodes — hide
- The Player and the Played: From Gamed Capitalism to 21st-Century Fascism with Max Haiven (MIT Press, 2026)
A provocative examination of the ways our economy has been rigged by financialization, and the importance of games to our dangerous political moment. In an age when capitalism feels like an unwinnable game, extreme reactionary ideas and politics are on the rise. The Hunger Games, Game of Thrones, Squid Game and much of reality TV are cultural reflections of a society of relentless, lonely competition, where each of us must become a player: a savvy risk-taker, a miniature corporation of one. But in a gamed economy we players feel played, and new forms of fascism promise harsh justice and...
- The Player and the Played: From Gamed Capitalism to 21st-Century Fascism with Max Haiven (MIT Press, 2026)
A provocative examination of the ways our economy has been rigged by financialization, and the importance of games to our dangerous political moment. In an age when capitalism feels like an unwinnable game, extreme reactionary ideas and politics are on the rise. The Hunger Games, Game of Thrones, Squid Game and much of reality TV are cultural reflections of a society of relentless, lonely competition, where each of us must become a player: a savvy risk-taker, a miniature corporation of one. But in a gamed economy we players feel played, and new forms of fascism promise harsh justice and...
- The Player and the Played: From Gamed Capitalism to 21st-Century Fascism with Max Haiven (MIT Press, 2026)
A provocative examination of the ways our economy has been rigged by financialization, and the importance of games to our dangerous political moment. In an age when capitalism feels like an unwinnable game, extreme reactionary ideas and politics are on the rise. The Hunger Games, Game of Thrones, Squid Game and much of reality TV are cultural reflections of a society of relentless, lonely competition, where each of us must become a player: a savvy risk-taker, a miniature corporation of one. But in a gamed economy we players feel played, and new forms of fascism promise harsh justice and revenge. This book theorizes the connections between the financialization of the capitalist economy, the gamification of our lives, and the rising threat of a uniquely twenty-first century form of fascistic politics. From vicious online swarmings to the QAnon conspiracy fantasy, from the siege of the US Capitol to the abuse of “free speech,” The Player and the Played: From Gamed Capitalism to 21st-Century Fascism with Max Haiven (MIT Press, 2026) analyzes the “playgrom” as a new form of extremist violence. Max Haiven explores how “derivative fascisms” both repeat and reinvent the terrors of the past in a financialized form. How have we learned to love the cheats who have power but loathe the cheats without it? It unpacks the worldbuilding (and world-destroying) urge of Silicon Valley. And it poses the urgent question: what is the antifascist game? Rudolf Thomas Inderst (*1978) enjoys video games since the early 1980s. He received a master’s degree in political science, American cultural studies as well as contemporary and recent history from Ludwig-Maximilians-University, Munich and holds three PhDs in game studies (LMU Munich, University of Passau & University of Vechta). Currently, he's teaching as a professor for game design and game studies at the University of Applied Sciences Neu-Ulm HNU, Germany, holds the position as lead editor at the online journal TITEL kulturmagazin for the game section, and is editor of the weekly game research newsletter Game Studies Watchlist. Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
- The Player and the Played: From Gamed Capitalism to 21st-Century Fascism with Max Haiven (MIT Press, 2026)
A provocative examination of the ways our economy has been rigged by financialization, and the importance of games to our dangerous political moment. In an age when capitalism feels like an unwinnable game, extreme reactionary ideas and politics are on the rise. The Hunger Games, Game of Thrones, Squid Game and much of reality TV are cultural reflections of a society of relentless, lonely competition, where each of us must become a player: a savvy risk-taker, a miniature corporation of one. But in a gamed economy we players feel played, and new forms of fascism promise harsh justice and revenge. This book theorizes the connections between the financialization of the capitalist economy, the gamification of our lives, and the rising threat of a uniquely twenty-first century form of fascistic politics. From vicious online swarmings to the QAnon conspiracy fantasy, from the siege of the US Capitol to the abuse of “free speech,” The Player and the Played: From Gamed Capitalism to 21st-Century Fascism with Max Haiven (MIT Press, 2026) analyzes the “playgrom” as a new form of extremist violence. Max Haiven explores how “derivative fascisms” both repeat and reinvent the terrors of the past in a financialized form. How have we learned to love the cheats who have power but loathe the cheats without it? It unpacks the worldbuilding (and world-destroying) urge of Silicon Valley. And it poses the urgent question: what is the antifascist game? Rudolf Thomas Inderst (*1978) enjoys video games since the early 1980s. He received a master’s degree in political science, American cultural studies as well as contemporary and recent history from Ludwig-Maximilians-University, Munich and holds three PhDs in game studies (LMU Munich, University of Passau & University of Vechta). Currently, he's teaching as a professor for game design and game studies at the University of Applied Sciences Neu-Ulm HNU, Germany, holds the position as lead editor at the online journal TITEL kulturmagazin for the game section, and is editor of the weekly game research newsletter Game Studies Watchlist. Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
- The Player and the Played: From Gamed Capitalism to 21st-Century Fascism with Max Haiven (MIT Press, 2026)
A provocative examination of the ways our economy has been rigged by financialization, and the importance of games to our dangerous political moment. In an age when capitalism feels like an unwinnable game, extreme reactionary ideas and politics are on the rise. The Hunger Games, Game of Thrones, Squid Game and much of reality TV are cultural reflections of a society of relentless, lonely competition, where each of us must become a player: a savvy risk-taker, a miniature corporation of one. But in a gamed economy we players feel played, and new forms of fascism promise harsh justice and revenge. This book theorizes the connections between the financialization of the capitalist economy, the gamification of our lives, and the rising threat of a uniquely twenty-first century form of fascistic politics. From vicious online swarmings to the QAnon conspiracy fantasy, from the siege of the US Capitol to the abuse of “free speech,” The Player and the Played: From Gamed Capitalism to 21st-Century Fascism with Max Haiven (MIT Press, 2026) analyzes the “playgrom” as a new form of extremist violence. Max Haiven explores how “derivative fascisms” both repeat and reinvent the terrors of the past in a financialized form. How have we learned to love the cheats who have power but loathe the cheats without it? It unpacks the worldbuilding (and world-destroying) urge of Silicon Valley. And it poses the urgent question: what is the antifascist game? Rudolf Thomas Inderst (*1978) enjoys video games since the early 1980s. He received a master’s degree in political science, American cultural studies as well as contemporary and recent history from Ludwig-Maximilians-University, Munich and holds three PhDs in game studies (LMU Munich, University of Passau & University of Vechta). Currently, he's teaching as a professor for game design and game studies at the University of Applied Sciences Neu-Ulm HNU, Germany, holds the position as lead editor at the online journal TITEL kulturmagazin for the game section, and is editor of the weekly game research newsletter Game Studies Watchlist. Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
- The Player and the Played: From Gamed Capitalism to 21st-Century Fascism with Max Haiven (MIT Press, 2026)
A provocative examination of the ways our economy has been rigged by financialization, and the importance of games to our dangerous political moment. In an age when capitalism feels like an unwinnable game, extreme reactionary ideas and politics are on the rise. The Hunger Games, Game of Thrones, Squid Game and much of reality TV are cultural reflections of a society of relentless, lonely competition, where each of us must become a player: a savvy risk-taker, a miniature corporation of one. But in a gamed economy we players feel played, and new forms of fascism promise harsh justice and revenge. This book theorizes the connections between the financialization of the capitalist economy, the gamification of our lives, and the rising threat of a uniquely twenty-first century form of fascistic politics. From vicious online swarmings to the QAnon conspiracy fantasy, from the siege of the US Capitol to the abuse of “free speech,” The Player and the Played: From Gamed Capitalism to 21st-Century Fascism with Max Haiven (MIT Press, 2026) analyzes the “playgrom” as a new form of extremist violence. Max Haiven explores how “derivative fascisms” both repeat and reinvent the terrors of the past in a financialized form. How have we learned to love the cheats who have power but loathe the cheats without it? It unpacks the worldbuilding (and world-destroying) urge of Silicon Valley. And it poses the urgent question: what is the antifascist game? Rudolf Thomas Inderst (*1978) enjoys video games since the early 1980s. He received a master’s degree in political science, American cultural studies as well as contemporary and recent history from Ludwig-Maximilians-University, Munich and holds three PhDs in game studies (LMU Munich, University of Passau & University of Vechta). Currently, he's teaching as a professor for game design and game studies at the University of Applied Sciences Neu-Ulm HNU, Germany, holds the position as lead editor at the online journal TITEL kulturmagazin for the game section, and is editor of the weekly game research newsletter Game Studies Watchlist. Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
- The Player and the Played: From Gamed Capitalism to 21st-Century Fascism with Max Haiven (MIT Press, 2026)
A provocative examination of the ways our economy has been rigged by financialization, and the importance of games to our dangerous political moment. In an age when capitalism feels like an unwinnable game, extreme reactionary ideas and politics are on the rise. The Hunger Games, Game of Thrones, Squid Game and much of reality TV are cultural reflections of a society of relentless, lonely competition, where each of us must become a player: a savvy risk-taker, a miniature corporation of one. But in a gamed economy we players feel played, and new forms of fascism promise harsh justice and revenge. This book theorizes the connections between the financialization of the capitalist economy, the gamification of our lives, and the rising threat of a uniquely twenty-first century form of fascistic politics. From vicious online swarmings to the QAnon conspiracy fantasy, from the siege of the US Capitol to the abuse of “free speech,” The Player and the Played: From Gamed Capitalism to 21st-Century Fascism with Max Haiven (MIT Press, 2026) analyzes the “playgrom” as a new form of extremist violence. Max Haiven explores how “derivative fascisms” both repeat and reinvent the terrors of the past in a financialized form. How have we learned to love the cheats who have power but loathe the cheats without it? It unpacks the worldbuilding (and world-destroying) urge of Silicon Valley. And it poses the urgent question: what is the antifascist game? Rudolf Thomas Inderst (*1978) enjoys video games since the early 1980s. He received a master’s degree in political science, American cultural studies as well as contemporary and recent history from Ludwig-Maximilians-University, Munich and holds three PhDs in game studies (LMU Munich, University of Passau & University of Vechta). Currently, he's teaching as a professor for game design and game studies at the University of Applied Sciences Neu-Ulm HNU, Germany, holds the position as lead editor at the online journal TITEL kulturmagazin for the game section, and is editor of the weekly game research newsletter Game Studies Watchlist. Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
- competing versus cooperating / games and the real world / beyond capitalism (with Max Haiven)
https://strolling.rosano.ca/0058 ★ Support this podcast ★
- scaling co-living to the planet (with Max Haiven)
https://strolling.rosano.ca/0057 ★ Support this podcast ★
- economy without blockchain (with Max Haiven)
https://strolling.rosano.ca/0056 ★ Support this podcast ★
- To Be Human in this Age is to Be Frustrated – with Max Haiven
"There is something important seeing about us self in what we made out of palm oil and what has palm oil made out of us." In this episode we talk about the palm oil industry, activism, and trauma with Max Haiven. He considers himself as a tourist in the field a history. His book palm oil was recently published. He was looking for something for his teaching of material culture at an art school that had connections to arts, history of capitalism, history of race and radicalization, colonialism, empire: Palm Oil. Several years later he wrote his book about palm oil as a commodity over the last 200 years. Where he gets his inspiration from, if he is frustrated and what possible solutions could look like, you can hear in this episode. Literature & Sources Max Twitter: https://twitter.com/maxhaiven Website Max: https://maxhaiven.com/ Beckert, Sven: Empire of Cotton. A Global History. Vintage, 2015. Benjamin, Walter: Über den Begriff der Geschichte, Suhrkamp, 2010 (first edition 1942). Gilmore, Ruth Wilson: Golden Gulag. Prisons, Surplus, Crisis, and Opposition in Globalizing California. University of California Press, 2007. Haiven, Max: Palm Oil. Pluto Pres, 2022. Just Transition in the Palm Oil Industry: https://palmoillabour.network/just-transition-in-the-palm-oil-industry-a-preliminary-perspective/ Mintz, Sidney W.: Sweetness and Power: The Place of Sugar in Modern History. Penguin Books, 1986. Robins, Jonathan E.: Oil Palm. A Global History. UNC Press, 2021. Thornton, Cassie: The Hologram. Pluto Press, 2020.
- Revenge Capitalism | Max Haiven Interviewed by Marc Garrett
Revenge Capitalism: The Ghosts of Empire, the Demons of Capital, & the Settling of Unpayable Debts, 2020, is Max Haiven's most recent publication to date. Capitalism is in a profound state of crisis. Beyond the mere dispassionate cruelty of 'ordinary' structural violence, it appears today as a global system bent on reckless economic revenge. Its expression is found in mass incarceration, climate chaos, unpayable debt, pharmaceutical violence, and the relentless degradation of common life. In Revenge Capitalism, Max Haiven argues that this economic vengeance helps us explain the culture and politics of revenge we see in society more broadly. Moving from the history of colonialism and its continuing effects today, he examines the opioid crisis in the US, the growth of 'surplus populations' worldwide, and unpacks the central paradigm of unpayable debts – both as reparations owed and as a methodology of oppression. For this conference, Marc Garrett, co-director of Furtherfield (UK), interviews Max Haiven about his book discussing how its themes, ideas, and social contexts, relate to our everyday and cultural experiences and what this means. SPEAKERS Max Haiven is Canada Research Chair in Culture, Media and Social Justice at Lakehead University in Northwest Ontario and director of the ReImagining Value Action Lab (RiVAL). He writes articles for both academic and general audiences. He is the author of the books Crises of Imagination, Crises of Power: Capitalism, Creativity and the Commons (2014), The Radical Imagination: Social Movement Research in the Age of Austerity (with Alex Khasnabish, 2014) and Cultures of Financialization: Fictitious Capital in Popular Culture and Everyday Life (2014). His latest book, Art after Money, Money after Art: Creative Strategies Against Financialization, was published by Pluto in Fall 2018. His book Revenge Capitalism: The Ghosts of Empire, the Demons of Capital, and the Settling of Unpayable Debts will appear in May 2020. Marc Garrett is co-director and co-founder, with artist Ruth Catlow of the arts collective Furtherfield, beginning on the Internet in 96. Furtherfield has two physical venues, a gallery and a Commons lab, both situated in the park, in Finsbury Park, London. Co-founder DECAL Decentralised Arts Lab, an arts, blockchain & web 3.0 technologies research hub for fairer, more dynamic & connected cultural ecologies & economies now - http://decal.is/ Has curated over 50 contemporary Media Arts exhibitions, projects nationally and internationally. Curated the renowned major exhibition Monsters of the Machine: Frankenstein in the 21st Century, at Laboral, Spain. Main editor of the Furtherfield web site. Written for various books and articles about art, technology and social change. Two key Furtherfield publications include co-editing of Artists Re:Thinking Games with Ruth Catlow and Corrado Morgana 2010, and recently on Artists Re:thinking the Blockchain with Ruth Catlow, Nathan Jones and Sam Skinner 2017. State Machines: Reflections & Actions at the Edge of Digital Citizenship, Finance, & Art. Edited by Yiannis Colakides, Marc Garrett, Inte Gloerich. Institute of Network Cultures, Amsterdam 2019. Will be publishing another book in 2020 called, Frankenstein Reanimated: Conversations with Artists in Dystopian Times. Just ended his Phd at the University of London, Birkbeck College.
- Money and Art, the Mess, the Solution and Things No One Wants to Talk About, with Max Haiven
Ah, money. One of the few controversial topics out there, especially when attached to the word art. I sat down with Max Haiven, the author of the book Art After Money, Money After Art: Creative Strategies Against Financialization, to talk about the commodification of art, the romantic notion of the artist, and of course what we can do to get ourselves out of the mess that is capitalism and art. Music: http://www.purple-planet.com Get FREE SHIPPING on all orders over $75 on the MET Store using code FSHIP18: https://bit.ly/2J7PTUo
- The Ruse of "Creative" Capitalism with Max Haiven
Podcast : Radio Free Winnipeg (LS 23 · TOP 10% what is this? ) Episode : The Ruse of "Creative" Capitalism with Max Haiven Pub date : 2017-05-22 Get Podcast Transcript → powered by Listen411 - fast audio-to-text and summarization Over the last several years the rhetoric around "creativity" and the "creative class" has been embraced by both governments, NGO's and many in the arts community. While creativity is positive there are deeper questions that we should ask about what this rhetoric upholds and reproduces. In this episode we explore these questions with Max Haiven. Max is the Canada Research Chair in Culture, Media and Social Justice at Lakehead University in Northwest Ontario and director of the ReImagining Value Action Lab (RiVAL). For more on Max's critique of "creativity" check out this artilce. http://artthreat.net/2012/10/privatizing-creativity/ Also check out Max's website- https://maxhaiven.com/ Like us on Facebook- https://www.facebook.com/radiofreewinnipeg/ Follow us on Twitter- @Radio_Free_WPG The podcast and artwork embedded on this page are from Greg Gallinger & Scott Price, which is the property of its owner and not affiliated with or endorsed by Listen Notes, Inc.
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GuestVine has tracked 14 guest episodes from Max Haiven across 12 shows — about 8 hours of listening, going back to February 2018. Every episode links straight to the original publisher's audio.
Max Haiven shows up most often on Strolling (3 episodes), with visits to NBN Book of the Day and New Books in Critical Theory. The conversations mostly sit in Culture & Arts territory.
Most recent: “The Player and the Played: From Gamed Capitalism to 21st-Century Fascism with Max Haiven (MIT Press, 2026)” on The MIT Press Podcast, 28 Sept 2026.
Podcasts Max Haiven has appeared on
The shows with the most detected Max Haiven guest appearances.
- StrollingLatest appearance: 31 May 20223 episodes
- NBN Book of the DayLatest appearance: 28 Sept 20261 episode
- New Books in Critical TheoryLatest appearance: 28 Sept 20261 episode
- New Books in EconomicsLatest appearance: 28 Sept 20261 episode
- New Books in Game StudiesLatest appearance: 28 Sept 20261 episode
- New Books in Politics and PolemicsLatest appearance: 28 Sept 20261 episode
- New Books NetworkLatest appearance: 28 Sept 20261 episode
- The MIT Press PodcastLatest appearance: 28 Sept 20261 episode
Appearance timeline
How often Max Haiven has guested over time — by quarter, from tracked appearances.
Max Haiven has appeared on 14 recent podcast episodes across 12 different shows. GuestVine keeps this list complete and up to date — new appearances are added automatically and delivered to the podcast player you already use.
Frequently asked
- What podcasts has Max Haiven been on?
- Max Haiven has appeared on 14 recent podcast episodes across 12 shows, including Strolling, NBN Book of the Day, New Books in Critical Theory.
- What is Max Haiven's latest podcast appearance?
- The latest detected appearance is “The Player and the Played: From Gamed Capitalism to 21st-Century Fascism with Max Haiven (MIT Press, 2026)” on The MIT Press Podcast, published 28 Sept 2026.
- How many hours of Max Haiven podcast interviews are there?
- GuestVine has tracked about 8 hours of Max Haiven guest appearances across 14 episodes, going back to 1 Feb 2018.
- How does GuestVine keep this list updated?
- GuestVine tracks delivered guest appearances, excludes own-show episodes where possible, and links back to the original publisher audio. New appearances are added automatically as they are detected.
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